﻿---@class UnityEngine.PolygonCollider2D : UnityEngine.Collider2D
---@field public points table
---@field public pathCount System.Int32
---@field public autoTiling System.Boolean
local m = {}
---@return table
function m:GetPath() end
function m:SetPath() end
---@return System.Int32
function m:GetTotalPointCount() end
function m:CreatePrimitive() end
return m
